The 3 in 1 is the main thing people reference but there are other choices (see Lick's RAM API for more there).ĪKAIO, the sort of maybe open source answer (AKRPG was open source, closed at one point and then became AKAIO for the AK2i series and wood for what wood works for) then forms the main counterpoint from those in the know. I will also take this time to note the extra memory and whatnot homebrew. Very few will have used dingux in anger but it is technically just about able to run PS1 games at low framerates on a DS and some of its 16 bit efforts were in some ways better than some other things.Įdit. *enhanced homebrew was technically seen in several other places but nothing was really done there other than the iSMART MM (a sanctioned flash cart seller's version of Supercard's own iplayer with an older DSTwo loader ported to it but agreement with supercard meant no real homebrew got made for it) having a version of Dingux (Linux based emulation setup, think retroarch before that was a thing and actually useful) on it. We have seen a few clones appear of late but build quality/testing done is quite variable The DSone/DSOnei was its predecessor and is largely the same story but without enhanced homebrew, cheat search, GBA emulation and video options but also a sensible power consumption. While it was going it was one of the best things at having new games work before an update came out to fix the anti piracy but that is obviously years in the past now. Its main issues were the expense (I take it this hypothetical is money no object) and power drain, as well as becoming rare as rocking horse shit towards the end there (and it continues to be similarly rare to this day). It played all the ROMs, its hardware quality was as good as anything else/more than acceptable, it stuck it out to the end of the DSi/3ds updates that cared about flash carts, it arguably had the best ROM altering features (its savestates were not necessarily orders of magnitude above others, its guide function was lacking compared to some but ultimately still enough, cheats probably pale against AKAIO but still cheats and also the ability to search for them even if that was a party trick rather than something someone would seriously use over the other methods), DLDI was DLDI but all the enhanced homebrew* (including video and way more than passable GBA emulation in DS mode with all sorts of perks you get from emulation) is both there and very much of note. The DS and DS lite featuring a GBA slot also allow you GBA flash carts, for which there are now some very nice ones and frankly anything that was not a supercard will probably allow you to play everything you want if it fits on the thing (there are some really old or esoteric things that are smaller than the largest game ROMs).įor a good candidate then most would probably go for the Supercard DSTWO. No emulator beats hardware, and naturally the failings will come in some of the more noted games in the GBA library, but emulation on the DSTwo (and to a lesser extent iplayer and ismm) will still allow you to say you did for the vast majority of the library, and have some nice perks like turbo things and button remapping without modifying the console or hacking the ROMs on an individual basis. There is limited proof of concept emulation in DS mode but you are mostly then limited to having a GBA flash cart (see also GBA expansion packs like the 3 in 1), DSi mode has some better options or a DS flash cart featuring its own fancy CPU (which mostly means the DSTwo as the others with CPUs have less developed things here). We never quite saw the ultimate one, and design decisions vary as well.įor the sake of those joining us then you can't play GBA code from a DS slot (it is too slow).
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |