We are evolving the technology we used to make Abzû to recreate that mystical feeling in The Pathless, with an even bigger world full of history, secrets and beautiful spaces. Those dense woods evoke the sense of being in an ancient world, lost in time. When we were starting this project, I traveled to the pine and redwood forests of Oregon and Washington to feel that connection for myself. Giant Squid games are defined by their powerful atmosphere, and by the emotional connection that it creates between the player and the world. All I’ll say for now is that we found a different, simple solution that allows you to keep moving at full speed while shooting targets, pulling off cool chains of bullseyes as you navigate. In many games, it’s difficult to run while also lining up shots, so they often turn on slow-motion while you are moving quickly and aiming. We wanted to make cool trick shots effortless while you run, jump, and even glide with the help of your eagle. To let you truly feel the Hunter’s skill and agility, we took a unique approach to the design of our archery mechanics. The Hunter is graceful and moves smoothly through the forest with the eagle flying close beside her. If you aren’t careful, you may become the hunted yourself. But beware: dangerous spirits also lurk in the woods. As you bound acrobatically through dense forests, you will hunt prey, discover ancient ruins, and form a deep bond with your eagle. Your goal is to lift an unnatural shroud of darkness that plagues the world. The Pathless is a mythic adventure where you play as the Hunter, a skilled archer who explores a mysterious cursed island with an eagle companion. I’m thrilled to finally be able to share some details about it with you! The Pathless is rooted in our signature artistic and atmospheric style, but adds some new excitement to the mix. Since the day we released Abzû, the team at Giant Squid and I have been focused on creating a new adventure.
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